#pragma once

#include "PlgDialog.h"

// CPlgThread

class CPlgThread : public CWinThread
{
	DECLARE_DYNCREATE(CPlgThread)

public:
	CPlgThread();           // protected constructor used by dynamic creation
	virtual ~CPlgThread();

public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();

protected:
	DECLARE_MESSAGE_MAP()
private:
	CPlgDialog* m_PlgDialog;
};


